I Guess Limited Edition Digital Prints by Erin Besler, Paul Stoelting, and Paul Trussler
Erin Besler, Paul Stoelting, and Paul Trussler
the basics are what, we used software: maya and processing. and photoshop?
and a piece of hardware that didn't really matter - a scanner to make a 2d image - of what, i don't remember. actually i think it was a book on ben crawford's desk.
mapped (other term for mapped?) the image onto a really long, rectangular polygon mesh - with how many faces?
assigned simulated physical properties (meh) to the polygon mesh (definitely honey preset with tweaks)
"dropped" the pmesh - collided with surface "below"
made a camera with an aperture? of 2px x 2000ishpx
recorded the pmesh pile a fixed distance but revolving position around approximate center 180 deg.
broke mpeg into individual files.
reduced the width of each by half to 1px x 2000ishpx
arranged each file side by side to produce one seamless... picture.
the image size was some function of the spread of the pile